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Corsair Carbide Series SPEC-OMEGA Mid-Tower Chassis Review

Corsair Carbide Series SPEC-OMEGA Mid-Tower Chassis Review

The Corsair Carbide SPEC-OMEGA Mid-Tower Chassis is one of the best mid-tower chassis' on the market, for its price it has very minimal downside.

TweakTown News Posts - Page 1

COD: Black Ops 4 emotes let gamers peak around corners

By: Anthony Garreffa | More News: Gaming | Posted: 0 mins ago

Peekaboo, I see you...


Yeah, that's probably what a bunch of people are saying in Call of Duty: Black Ops 4 when they're using the character emotes to look around corners and shoot your ass dead. How is this happening? Well, publisher Activision and developer Treyarch are working on that.




COD: Black Ops 4 was only released a few days ago now but this new bug allows players to enter a third-person perspective, with an unlocked camera. This means in multiplayer games players using this bug can see opponents with near God mode-like vision, which is a huge tactical advantage in the new Blackout battle royale game mode that debuted in Black Ops 4.


This 'bug' is not new as it has a name of 'emote peeking' that sees players using emotes to peak around corners, over structures and obstacles like cars. This has been done before in Destiny 2, another Activision game, which saw players changing to third-person mode using emotes. This let them see around corners, ruining the multiplayer side of the game.

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Sony ramping up services framework for next-gen PS5

By: Derek Strickland | More News: Gaming | Posted: 2 hours, 1 min ago

Sony's next-gen PlayStation 5 console is in the works, and new job listings may hint at the system's release window.




Sony just put up a marketing manager job listing directly involved with its new console. The listing says the candidate will "own the roadmap for next generation PlayStation campaign," which could indicate a possible 2019 release target for the PS5. These campaigns typically go into early planning phases a year or so out from a product's launch.


"As part of this hands-on position you would work across Partners, Product and Engineering and contribute to development and growth of PlayStation Intelligence Platform. You will own the roadmap for next generation PlayStation campaign," reads the marketing manager listing.


The Japanese games-maker is also hiring a senior software engineer that will affect the future PlayStation's network infrastructure. The listing, which is also part of the same PlayStation Intelligence Platform as the marketing position above, also directly references the next-generation PlayStation console.

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New Assassin's Creed free-to-play mobile game incoming

By: Derek Strickland | More News: Gaming | Posted: 3 hours, 13 mins ago

Assassin's Creed: Rebellion will launch next month on mobiles, bringing Ubisoft yet another portal to reap steady microtransaction revenues.



Originally announced in 2017, Ubisoft's free-to-play AC: Rebellion mobile game is finally ready to launch. The game will arrive late next month and pre-registration will grant you $15 in bonuses, including Mario (yes, Mario will be in this Assassin's Creed game), weapons straight from AC: Odyssey, and more.


Obviously the game will be peppered with microtransactions. Rebellion is a merged-genre type of game with RTS management features, RPG-style upgrades and items, and even appears to have side-scrolling elements--all of which should be monetized in key ways. The mobile segment is a massively lucrative foundation for the games industry, and analyst firm Newzoo predicts mobile gaming will rake in 51% of total 2018 game revenues, or $70.3 billion.

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Capcom to release three big games every fiscal year

By: Derek Strickland | More News: Gaming | Posted: 5 hours, 4 mins ago

Capcom is diversifying its business model in an attempt to mitigate potential risks, but its focus on strong AAA games will only continue.




In its latest annual report, Capcom says that it will now tap its strong vault of franchises to release three major games every fiscal year. This won't be the end, however: Capcom is keen on extending the life of each new game with additive online content such as DLC, hinting these games will have live services of some sort. The plan is that new games continue generating revenue as they fall back into catalog releases (catalog titles are older games that released prior to the current fiscal year).


"Specifically, new titles will work as growth drivers as we (1) release approximately three major titles each year, (2) extend the sales life of these titles to 3-4 years with additional content and pricing strategies and (3) strengthen our presence overseas, which comprises approximately 85% of the total market," Capcom CEO and founder Kenzo Tsujimoto said in the report.

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Black Ops 4 Blackout battle royale has split-screen

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 28 mins ago

Black Ops 4 has a surprise feature for couch gaming: split-screen mulitplayer in Blackout.




With a smattering of choas-inducing content like zombies and nostalgic Black Ops callbacks, Call of Duty: Black Ops 4's Blackout mode is already a huge contender against Fortnite's long-running BR reign, and now it has another weapon in its arsenal. Soon after Blops 4's release gamers noticed that Blackout actually supports two-player split-screen gaming on the same console. Split-screen used to be a must-have staple for FPS games, but now the industry has pushed towards online services with microtransactions and whatnot, the feature has basically died out. But not any more.


The feature is currently only available for PS4 and Xbox One consoles, and rightly so given game consoles are typically the center of any living room. Honestly this is surprising given Activison's main focus is online-based engagement (live services monetized with in-game purchases, DLC, etc), especially since Black Ops 4 is now the best-selling digital launch day game in the company's history.

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Red Dead Redemption 2 required ruthless crunch at Rockstar

By: Derek Strickland | More News: Gaming | Posted: 11 hours, 11 mins ago

UPDATE: Rockstar and Dan Houser have delivered a statement to Kotaku on the 100-hour work week, saying that no one at the studio was forced to work this arduous schedule.


The devs at Rockstar Games crunched intensely to ensure Red Dead Redemption 2 met its release date and lived up to the studio's open-world pedigree.




Rockstar titles aren't just games, they're experiences that push--and sometimes even redefine--the medium. Its most ambitious project to date, the renegade Western Red Dead Redemption 2, is no different. The team has spend years crafting the richly detailed 1899 frontier American landscape, peppering in incredible dynamism and interactivity into an action-packed world. Rockstar also jam-packed as much content as possible in the game and aimed to crank everything from NPC dialog to missions and realism up to 11.


But as it normally does in the games industry, all of this dedication took a serious toll on the studio, and the team worked intense periods of crunch than once during RDR2's development. "We were working 100-hour weeks," Rockstar boss Dan Houser told Vulture. Houser went on to say this led to hundreds of thousands of animations and dialog sequences.

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AMD Radeon RX 590 turns up on the 3DMark database

By: Anthony Garreffa | More News: Video Cards | Posted: 12 hours, 35 mins ago

AMD has been rumored to be preparing a refresh of Polaris 20 and it has many names in the rumor mill, but now there's another leak and another purported name, this time the Polaris refresh has turned up as the Radeon RX 590.




VideoCardz reports from TUM APISAK noticing the Radeon RX 590 used on the 3DMark database, with the site reporting that the RX 590 would be the same Polaris 20 GPU that was made on the 14nm node for the Radeon RX 580, but on the new 12nm node. The shift to the smaller 12nm node would provide AMD with headroom to overclock the GPU and improve power efficiency.


The new listing on 3DMark has the Radeon RX 590 sporting a GPU clock of 1545MHz, which is 205MHz higher than the boost GPU clock on the Radeon RX 580.


There's no ETA on when to expect the Radeon RX 590 if it even is real, but leading into the holidays a quick refresh of the Radeon RX 580 could be a required move for AMD given that NVIDIA is launching not just one, but three Turing-based GeForce RTX graphics cards with the impending launch of the GeForce RTX 2070. AMD heads into the holidays with... well, nothing. RX 590 could be a nice little spring back to step heading into 2019.

Treyarch release Call of Duty: Black Ops 4 patch notes

By: Jak Connor | More News: Gaming | Posted: 15 hours, 40 mins ago

The very first patch to come to the newly released Call of Duty: Black Ops 4 has been made live and the patch notes have been released by developers Treyarch. Check out the changes that are coming to all three of the games modes; Blackout, Zombies and the classic Multiplayer.




Treyarch has taken to /r/Blackops4 sub reddit to showcase to the community the changes that are going to be rolled out to the live game. Starting off we have general stability and crashing fixes across each of the game modes, moving onto zombies we have several changes to players' health, points that are being earned, tiger attacks and many more tweaks.


The classic Blacko game mode now allows for players to properly unlock Mastercraft camos. A fix has also been provided for the occasional bug that didn't allow for players to correctly unlock Ajax in Blackout. Another Blackout fix has been provided for when players would go to use their trauma kit and it would not work. Treyarch have also showcased to the community what future updates they are working on, some of the categories that will be patched are weapon camo issues, map spawns, crashes and progression issues. In the entirety of this post I have provided a copy of the patch notes, if instead you wish to view the official release, check out the Treyarch Reddit post here.

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Warframe for Nintendo Switch gets performance improvements

By: Jak Connor | More News: Gaming | Posted: 16 hours, 40 mins ago

Many Nintendo Switch players are waiting around for Panic Button's port of Warframe for their handheld console, some players have been worried about the performance but Warframe developer Digital Extreme has said improvements has been made.



Back in early July it was announced that Panic Button would be bringing the free-to-play title Warframe to the Nintendo Switch. Panic Button has quite a good reputation for porting games over to the Nintendo Switch, previous games that have debuted onto the hand-held console from Panic Button are DOOM and Wolfenstein II: The New Colossus.


Creative Director for Warframe developer Digital Extremes, Steve Sinclair has taken to Twitter to announce that "Panic Button performance improvements for upcoming Switch Warframe... makes all versions of Warframe faster!" The performance increase includes "~1+ millisecond saved on Xb1/PS4 is a serious improvement! They fixed my crappy critical section sync between visibility jobs!" Warframe for the Nintendo Switch is currently planned for release on November 20. For more information visit the official Warframe listing on the Nintendo website here.

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Ubisoft tease 2019's For Honor 'Year Of The Harbinger'

By: Jak Connor | More News: Gaming | Posted: 17 hours, 40 mins ago

There is no doubt that For Honor had a bit of a shaky release, but since the constant slew of updates from developers Ubisoft, the game has grown considerably in size. Ubisoft are celebrating the achievement of reaching 15 million players and have teased a possible coming update in 2019 titled 'Year Of The Harbinger.'



Many For Honor players are gearing up for the 'Marching Fire' expansion that is planned to hit their games next week. In preperation of the coming update Ubisoft decided to host a live stream for their community, throughout the live stream brand director Luc Duchaine and Community Developer Eric Popea discussed the future of For Honor and which direct the game could take.


Close to the end of the live stream Ubisoft teased 'Year Of The Harbinger' but didn't give any details whatsoever. We don't even know if its a slew of updates under the umbrella title 'Year Of The Harbinger', or if it could be just one massive update. Duchaine did say that support for the game will of course continue and is not slowing down anytime soon, here is what he had to say "We've always been serious [about updating the game] since we launched it, even when people were betting against us, the team did an amazing job putting this game back on track, and we are not done." For more information regarding For Honor, visit the official website here.

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