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HyperX FURY DDR4-3466 16GB Dual-Channel Memory Kit Review

HyperX FURY DDR4-3466 16GB Dual-Channel Memory Kit Review

There is much to like about the HyperX Fury DDR4-3466 16GB Dual-Channel Memory Kit, its simple yet effective design complements its performance.

TweakTown News Posts - Page 1

Detroit: Become Human weighs 42.5GB on the PS4

By: Anthony Garreffa | More News: Gaming | Posted: 12 mins ago

Quantic Dream's super ambitious Detroit: Become Human is right around the corner, and is now pre-loading onto PS4 right now, so we know just how much HDD space it'll need.

 

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Reddit user 'HypnoticMonkey' has shared an image from a pre-load of the game, with Detroit: Become Human requiring 42.55GB of HDD space, and can be started once 11.7GB is downloaded.

 

Detroit: Become Human will be released on May 25, and is exclusive to the PS4 with some impressive improvements to look forward to on the beefier PS4 Pro.

ASUS ROG Swift PG27UQ: 4K 144Hz G-Sync goes on pre-order

By: Anthony Garreffa | More News: Displays & Projectors | Posted: 1 hour, 23 mins ago

Acer has its Predator X27 gaming monitor up for pre-order for $1999, and now ASUS has joined the 4K 144Hz fray with pre-orders opening up for their upcoming ROG Swift PG27UQ monitor.

 

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The ASUS ROG Swift PG27UQ is a 27-inch 4K monitor with the glorious 144Hz refresh rate, NVIDIA G-Sync technology, and DisplayHDR 1000 certification. ASUS uses the same AU Optronics panel, and is the first monitor of its kind to feature DisplayHDR 1000 certification, which provides true HDR support and full certification in terms of quality.

 

ASUS will have its native 3840 x 2160 resolution, 144Hz refresh rate, G-Sync technology, 1000cd/m2 peak brightness, LED backlight that dynamically controls 384 zones, and factory color calibration. ASUS also has 99% of the Adobe RGB coverage, and 97% DCI-P3. ASUS uses Quantum Dot like technology, life-like luminance, and cool light effects that are projected onto the desktop itself, all with an adjustable stand.

The Crew 2 system requirements revealed: doesn't need much

By: Anthony Garreffa | More News: Gaming | Posted: 2 hours, 12 mins ago

Ubisoft has outlined the PC system requirements for The Crew 2, while also announcing that the game will have support for steering wheels, 4K and 21:9 monitor support, mouse and keyboard support, multi-monitor support, and more.

 

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The Crew 2 system requirements are quite low, with gamers needing an Intel Core i5-2400 or AMD FX-6100 processor with at least 8GB of RAM, and a relatively average GeForce GTX 660 or Radeon HD 7870 to run The Crew 2 at 1080p at 30FPS on low settings. If you want to run 1080p 30FPS on high settings, the GPU requirements are bumped to the GTX 760 and R9 270X.

 

If you want to game at 1080p 60FPS, Ubisoft recommends an Intel Core i5-4690K or Ryzen 5 1600 mixed with a beefier GTX 970 or GTX 1060, or the Radeon RX 470 minimum.

Continue reading 'The Crew 2 system requirements revealed: doesn't need much' (full post)

DICE teams with NVIDIA for Battlefield V on the PC

By: Anthony Garreffa | More News: Gaming | Posted: 3 hours, 25 mins ago

DICE has officially unveiled and shown off gameplay from Battlefield V, with more details coming out as the hours go past today. We now know that DICE teamed with NVIDIA for Battlefield V, after years and years and many Battlefield games that were optimized for Radeon as DICE used to work with AMD... until now.

 

 

Senior Producer at DICE, Andreas Morell, said in a press release: "With Battlefield V, we wanted to align with a partner who shares our passion for PC gaming. By combining our talented development team with NVIDIA's advanced gaming technologies and robust GeForce PC gaming platform, we're creating the most physical, immersive, and visually-striking way to experience Battlefield V".

 

NVIDIA chimed in, saying: "As the PC platform, we're helping the Battlefield V development team create the definitive PC experience. NVIDIA engineers are working with the Battlefield V developers at DICE to bring the best aspects of the GeForce gaming platform to bear for PC gamers, meaning GeForce Experience will deliver Game Ready drivers, Optimal Playable settings, and other NVIDIA-platform features for Battlefield V. In addition, we are working on integrating cutting-edge technologies, optimizing performance, and creating the definitive PC experience".

ASUS is giving away its ROG Swift PG27UQ: 4K 144Hz G-Sync

By: Anthony Garreffa | More News: Displays & Projectors | Posted: 4 hours, 21 mins ago

ASUS is giving away its best gaming monitor ever made, with the company making it super simple to win the ROG Swift PG27UQ, the new 4K 144Hz HDR G-Sync gaming monitor that you'll cry tears of joy over.

 

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All you have to do is sign into their website with your social media account (Facebook or Twitter) and then create a post about why you need a ROG Swift PG27UQ using the #ROGSWIFTPG27UQ hashtag on Facebook, Instagram, or Twitter. ASUS makes it easy by letting you upload text, images, or video that then needs to be uploaded to their campaign page for you to be in the draw to win the insane ROG Swift PG27UQ.

 

There are plenty of other ASUS gaming goodies being given away, with the top prize requiring 10,000 participants to unlock the ROG Swift PG27UQ. There are lucky draw prizes that are kick ass on their own, such as the ASUS Strix Flare gaming keyboard, Gladius gaming mouse and Fusion 500 gaming headset.

Continue reading 'ASUS is giving away its ROG Swift PG27UQ: 4K 144Hz G-Sync' (full post)

Battlefield V should be monetized via cosmetics

By: Derek Strickland | More News: Gaming | Posted: 5 hours, 5 mins ago

EA's learned a whole lot from Battlefront II's PR nightmare controversy, and now the company seems to be heading towards a new layered strategy with Battlefield V.

 

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Earlier today EA and DICE confirmed that Battlefield V's premium pass has been abolished. EA, like other publishers, typically monetizes its biggest games in a two-pronged approach: microtransactions in the form of, say, lootboxes and piecemeal one-off cosmetic skins, and macrotransactions, which typically include season passes like Battlefield's premium pass. So if EA is eliminating one prong, it strongly hints that the other prong will be sharpened to a fine point so as to skewer as much recurring revenue as possible. Given everything DICE's panel of devs said at today's Battlefield V reveal event we think that cosmetics will be monetized. This lines up with previous reports.

 

Here at TweakTown I talk a lot about engagement and how it has transformed the games industry--games are now longer, multi-year affairs with tons of in-game purchases and other options that provide millions--or in EA's case, billions--in revenue over time. Publishers not only use this money to fund free content updates--which is what EA is doing with Battlefield V--but also use that cash to fuel stronger development cycles, buffer earnings, and continually churn the wheelhouse of their business. There's just one big catch: it all depends on how the game is monetized. Lootboxes carry a strong stigma of gambling and after Battlefront II, EA is eager to push away from all that flak. And if there's one thing I learned from the reveal it's that Battlefield V is aiming hard at engagement.

Continue reading 'Battlefield V should be monetized via cosmetics' (full post)

Battlefield V post-launch content will be free

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 12 mins ago

EA and DICE today announced that Battlefield V won't have a premium pass-style macro-transaction revenue model.

 

 

Big publishers are always keen on finding new ways to boost engagement while not alienating a core sect of their fanbase. One of the best ways to splinter a millions-strong playerbase is by locking certain maps and modes behind a season pass or paid DLC structure, thus ensuring that free players are gated off from certain content. With Battlefield V, DICE's big new WWII-based shooter, EA has abolished the premium pass and will now even out the playing field.

 

"No, there's no more premium pass in this game. This means no more paying for maps, no more paying for modes. This is something the community has asked for and something the team really believes in. What we want is a game where people stay together, where they play the game together and get to go on this journey through World War II together," DICE's Ryan MacArthur said during the reveal event.

Continue reading 'Battlefield V post-launch content will be free' (full post)

Battlefield V trailer reveals explosive WWII carnage

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 45 mins ago

Battlefield V's new reveal trailer shows off the kind of havoc gamers can expect from the WWII-based shooter, and also highlights some new movement mechanics.

 

 

Today's Battlefield V unveiling was pretty intense. While the team at DICE spent a while discussing new features of the WWII-based shooter with Trevor Noah, the real goods came at the very end via an explosive trailer. The footage seamlessly blends cinematics with what appears to be actual in-game footage from the newly announced Grand Operations mode (like Operations from BF1 only much more grandiose), all with the destructive and action-packed war we expect from the series.

 

One thing that's particularly interesting about the trailer is how the player character actually moves in the gameplay portions. We can clearly see him blasting an MG42 while moving on his back and even firing in prone stance while moving. These are just some of the new movement mechanics in Battlefield V, which DICE affirms will change gameplay altogether.

Continue reading 'Battlefield V trailer reveals explosive WWII carnage' (full post)

Psyonix reveals 'Salty Shores' Rocket League content update

By: Jak Connor | More News: Gaming | Posted: 17 hours, 56 mins ago

Psyonix, the developers and publishers behind the battle-car success Rocket League have decided its time to roll out yet another content update for their players, this time round we are hit with the update that has been titled 'Salty Shores.'

 

 

Psyonix revealed the content update through a trailer that has been released onto the Rocket League YouTube channel. The trailer showcases that players will be able to enjoy a new arena that is located on a beachfront, new items, a brand new battle-car and also a teaser to a new in-game event called Beach Blast.

 

At the moment there is no information about the event Beach Blast, but what we do know is that the event begins on June 11th and will run until July 2nd. The content update will be arriving to players on May 29th and will be coming to the Nintendo Switch, PC, PlayStation 4 and Xbox One.

Overwatch two-year anniversary skins and patch notes reveal

By: Jak Connor | More News: Gaming | Posted: 18 hours, 56 mins ago

Blizzard have released the two-year anniversary patch for Overwatch, the new patch includes the anniversary skins as well as a bunch of new content for players.

 

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Blizzard has released a slew of screenshots for the newly released anniversary skins, they include skins for McCree, Brigitte, Bastion, Doomfist, Symmetra, Torbjorn and even Junkrat. Not only are skins released throughout this update but hero changes have also been made to a select few.

 

There has been quite a lot of complaints amongst the community about Brigitte being slightly too strong. So to subside the communities cries, Blizzard have decided to tone her down just a tad by changing two of her abilities. Firstly, they have decided to increase her 'shield bash' ability cool down from 5 seconds to 6 seconds and secondly, her maximum armor per player for her 'rally' ability has been reduced from 150 to 100.

Continue reading 'Overwatch two-year anniversary skins and patch notes reveal' (full post)

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